The most fantastical thing about D & D isn't the creatures or the spells it's the notion that it's possible to be Lawful Good when many laws are diametrically opposed to "good".
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Currently playing a “lawfully good” paladin who immediately inquires what’s illegal in any given territory and then immediately does something stupid/awful that wasn’t explicitly forbidden. My dm hates me!
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My Paladin refused to break into a cottage with the rest of the party even though they suspected that's where the bad guy was