I still don't understand the need for companies like Microsoft to spend tons of hours massaging AI prompts to produce some shitty 10 fps Quake demo and pretend AI made it easy.
AI isn't profitable! It never will be, it costs too much! Growing it is just growing your god damn losses you idiots!
AI isn't profitable! It never will be, it costs too much! Growing it is just growing your god damn losses you idiots!
Reposted from
The Verge
Microsoft has created an AI-generated version of Quake
Comments
They cancelled a ton of data center contracts. OpenAI basically belonged to them, and they stopped supporting OpenAI and they had to turn to Softbank for money.
They're still trying to force it, but no longer betting on it.
But hey, some schmuck can finally generate some ghibli AI slop while the planet cooks us alive
Even if you convince everyone to use the think they don't want or need, it still costs too much to make money!
I said it would be hell, after all. Hell is only painful if you're not one of the demons in charge.
Fr though, it's insane how the stock is just vibes. Because like. Investors don't understand, well anything
Nah, I wouldn't touch anything a dude named literally "Bills" and "Gates" puts out.
I should name my son Open Source I guess.
And I also hope no one would want that, because it sounds like a nightmare.
You would have better luck spending all that money to just get humans to make you a tool to generate games.
I also imagine Spencer has been given a mandate from the higher ups. Find ways to use ai in videogames. It's not innovation driven by need.
I would bet a person who has never programmed anything in their life could also do it better, faster, and cheaper.
It will just lose money. You are throwing money in a hole you idiots.