Me: "I don't really like it when magic systems have discrete lists of spells, it's necessary for games but feels limiting in writing. I'm gonna make a setting where magic can do basically anything!"
Me, 3 months later: "Wow I really like this setting! I'm gonna run a TTRPG campaign in it!"
Me, 3 months later: "Wow I really like this setting! I'm gonna run a TTRPG campaign in it!"
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