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nifflas.bsky.social
•
2 days ago
I agree! I need to find some ways to condirion/teach that to the player, I think that's the hardest part
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martinpi.bsky.social
•
2 days ago
Yes it is. But to a certain degree you will also filter for the right players anyway. Only those who are happy with intrinsic rewards will stick.
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nifflas.bsky.social
•
2 days ago
That is true :)
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nifflas.bsky.social
•
2 days ago
Just want to give the players the maximum chance of understanding what I'm going for, so ones with the potential of liking it will. Game design is hard
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martinpi.bsky.social
•
2 days ago
So say we all
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