... but few do it, because multithreading is such a minefield in most languages. I don't see a feasible solution other than compiler-enforced thread safety. For that, Rust and Swift are the only games in town as far as I can see, and Bevy gives Rust a big lead. 2/2
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(think GDScript with Rusty characteristics)
it can always be better, of course.
https://hpac.cs.umu.se/teaching/sem-accg-14/llvm-vectorization.pdf