I'm not much of an artist, and I don't know the terms to use, but I'm noticing that your characters don't have consistent... Proportions? Exaggerations? Like if you took different characters and set them next to each other they wouldn't look like they belong in the same comic.
Obviously not all cartoon characters in a story have the same exaggerated proportions, but they all have *some* exaggeration. You've got characters who are based more closely on human anatomy and characters that are heavily exaggerated (pinned) and I can't see the two coexisting.
I think a more helpful way of wording it is that it looks like you're good at looking at a reference and using the core body structure from that reference to make a new piece, but the silhouettes and details of the new piece don't have enough to set them apart as "Oh, that was drawn by Hex!" yet.
I don't know if this is what you're implying, but I don't heavily reference others' work for my own pieces. Idk, I know that my style sucks but I need actionable things to do to fix this
The only actionable thing I can think to try is to mess with the muscle conventions. Try shrinking/enlarging different parts, try going back and forth between hard flat muscles and rounded ones, try poses that deviate away from the 3/4 turn more.
I'm not much of an artist, so IDK enough to help more
That's not what I'm implying.
It's more like if someone drew every single character 7.5 heads tall - it follows a convention and it's accurate enough, but it's missing the uniqueness that comes from breaking that convention. I don't know how to categorize muscle art conventions, but I recognize it.
That would help, but there's something else to it too. Looking through the media you have here, I keep getting the impression that you're trying on different people's styles to see if they fit you. I feel like I could hide your art in other artists works easier than I could point out your own works.
Doubts are common in artists circles.
Worry not and just draw. Be curious. Be courageous. Don't aim on a result, aim for the process - this is how a masterpiece is made.
If it's not your best it's not the end of the day. Learn from it and make another one.
And then another one.
I'm not really sure, I feel like I'm completely blind to the things I'm doing wrong and it makes the art less engaging... It's just really hard not having a clear goal in mind for what to improve on
I feel that way about my work at times. Something I do when I’m having an art crisis, is try a different style, something I’m not used to doing. I feel it’s a good way to step back and take a good look at what you do and don’t like about your own work.
Comments
I'm not much of an artist, so IDK enough to help more
It's more like if someone drew every single character 7.5 heads tall - it follows a convention and it's accurate enough, but it's missing the uniqueness that comes from breaking that convention. I don't know how to categorize muscle art conventions, but I recognize it.
Worry not and just draw. Be curious. Be courageous. Don't aim on a result, aim for the process - this is how a masterpiece is made.
If it's not your best it's not the end of the day. Learn from it and make another one.
And then another one.