Daggerheart is finally here!
The project was a huge undertaking with many incredible collaborators across disciplines, and I'm honored to have been one of the game's designers. I helped develop adversaries, environments, campaign frames, and more.
I'm so excited to share the game with you all. :)
The project was a huge undertaking with many incredible collaborators across disciplines, and I'm honored to have been one of the game's designers. I helped develop adversaries, environments, campaign frames, and more.
I'm so excited to share the game with you all. :)
Comments
First, massive thanks to @spenserstarke.bsky.social, @therowanhall.bsky.social, & @eliserezendes.bsky.social for bringing me onto the project and believing in me as a designer.
Many of you might not know that I wrote my M.A. thesis on ttrpgs. I started playing when I was 9, and they've had a huge role in my life since.
Ultimately, I wanted to help present a tool for people to develop their own storytelling skills and share that joy with others.