Yeah you are actually right, I wrote my post in haste and did very bad math. Its more like 16-20 items if you kill 4-5 bosses. Wups. Don't post distracted, I guess.
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Would also vote on adding 1 piece of loot to the bosses. 4 pieces each boss when bringing 25-30 people to kill 2 first bosses feels kinda bad. And the chalice rng meaning it can be 6 weeks to get a tier, idk, maybe baseline 2 fragments per week atleast?
But I don't think 2 tier tokens per slot per week is going to be enough if that is the idea. This raid is harder than Naxx HM4 ever was. Consider that 4 tier tokens per boss kill would be an appropriate reward for tackling this challenge.
I really really enjoyed progression last night. This is an awesome raid and you guys did an excellent job. Please don't cave to the people who want everything to be faceroll. If your design philosophy is to let the gear acquisition act as the "scaling buff" then I think that is a great idea.
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