One of the most informative interactions I've had with regards to the attitudes of tech evangelists, be they into crypto, NFTs, generative AI, etc, was the time someone on Twitter got increasingly angry at me because I wasn't interested in VR and wouldn't agree that it was the "future of gaming!"
Comments
I’ll still maintain that AR has a LOT of potential, but you still have to explain what that is to a lot of people.
Also, they get VERY defensive when you list all of the echo burst bubbles.
Gyro aim is gaining popularity because its more accurate than analog sticks
One, cables suck
Two, who's got space for good room scale? Barely anyone.
Three, Way too expensive for the pool of titles at your disposal
Four, it feels limited in terms of effective genre use.
Labeling anyone who might dampen their ground-floor vibes
Like, dude, I have to buy most things - videogames included - on sale...
It's like there's no right way to respond to them.
As a console peripheral to add to your living room paired with the console you already have
And it's fun! But it isn't the future, it's no revolution, it's today's eyetoy.
I think about that exchange every time I see someone evangelizing about the next big revolutionary tech product nobody wants. "Not interested" is a direct challenge.
Alyx I actually stopped playing because actually shooting in VR is kinda miserable for me whereas Moss Book 1 and 2 are phenomenal.
And I'm a lucky one that doesn't get motion sickness so for those folks it's right out.
You can get one that plays basically anything worth playing for 1k or less even with all the inflation and price gouging
So essentially tech-hipsters.
What tech hipsters really are: 40yo trust fund nepo babies upset that you won't buy in to their cryptocurrency scam.
I'm also one of the few that thought HL: Alyx was just a bad Half-life game too though so
I think they're only 15 years behind VR chat too after a few billion investment!
And that's why I'm replying via my VR headset and haptic gloves.
What it does it does amazingly, but it can't do most things, especially not second monitor and discord, without inhibitting the experience to the point of why bother
It's not that it's bad, I'm sure there's a future for it. But it's not for every game.
It is also, abso-fuckin-lutely, NOT the future of gaming. (cont.)
Saying VR is the future of gaming is like saying TV is the future of movies. They're functionally *entirely* different mediums. (cont.)
1.) $300 is pretty damn good for that. Certainly far more powerful than any PC you can get for that kind of money, and you don't even need one for the Quest 3.
2.) The Quest 3 is 20 ounces.
3.) Space isn't an issue. You can use the Quest 3 in a broom closet.
But in a similar vein, for numerous reasons, a game like TF2 or Portal could never work in VR, plain and simple. They're too different.
Niche kink stuff that doesn't make money and therefore capital cares not for it