It's very useful to have feedback on these easy-to-implement features that we might miss. Motion Blur has been tamed and can be turned off following some negative feedbacks on the trailer. We use some FOV alterations for punctual visual effects, im wondering if these might be an issue for some ...
For me fov isn't a problem, but I know that some people love it due to motion sickness I believe I'm not sure. I know a lot of people use a fov option.
We really appreciate the feedback and help with all this! I recall there are only a handful levels that use CA for some specific, story effect but the entirety/majority of the game does not. I am hopeful that we can look into more of those settings as I know many people may take issue indeed!
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