Yeah! And as of yet, no player has a healing skill, so they only recover their stamina after each fight, so that makes the gamble between skills, hp or luck even more risky but also more rewarding!
Also, the creator of EE has a guidebook to run games based on it, it's super fun and relies on improv
Also, the creator of EE has a guidebook to run games based on it, it's super fun and relies on improv
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A way to balance skills is that some of them can only be used a set number of times per encounter and some can only be used once per session (like an insta-kill skill)