"tOo BaD fOr ThE dEvS-" guys it was literally, like, six people. I'm glad people are advocating for keeping jobs, but this was a rare instance of a company making an actually sensible decision. They did their job, the game did well, they got paid, and they scaled down a tiny bit. No drama, for once.
It's still bad optics. The game isn't going to die but that's not the point, it just looks bad to start firing people so soon after having such a successful launch.
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Oh.