A list of games I've worked on since starting in the games dev business.
Black & White - level design / scenario / website (PC) *2001
Black & White : Creature Isle - assets (PC) *2002
Fable - combat VFX / website (Xbox) *2004
Black & White - level design / scenario / website (PC) *2001
Black & White : Creature Isle - assets (PC) *2002
Fable - combat VFX / website (Xbox) *2004
Comments
Black & White 2 - level design (PC) *2005
Fable : The Lost Chapters - assets (Xbox) *2005
The Movies : Stunts & Effects - website (PC) *2006
Fable 2 - UI (Xbox) *2008
Backbreaker Vengeance - UI (mobile) *2010
Jenga - UI (mobile) *2010
NFL Rivals - UI (mobile) *2011
Icebreaker - UI (mobile) *2011
Escape Plan - concepts / promo (psp) *2012
Peugeot Rally Challenge - UI / assets (web)
Top Gear Continental Rally - UI / assets (web)
Nat Geo Kinect TV - UI (Xbox) *2012
Sing On - UI (ps4)
Hidden Agenda - UI (PS4 & Mobile) *2017
The Inpatient - UI (psvr) *2018
Bravo Team - UI (psvr) *2018
Shattered State - UI (Google Daydream VR) *2018
Forza Street - UI (mobile) *2020
Assassins Creed Nexus - UI (Meta VR) *2023
Diablo IV - (PC/Xbox/PS) *2023