Seat based pricing creates such odd incentives. Unless you can afford to splurge on unknown benefits, it mostly seems to your customers less successful.
I'm pretty sure that charging by usage makes customers more successful. Then usage, value, and price can scale at the same rate.
I'm pretty sure that charging by usage makes customers more successful. Then usage, value, and price can scale at the same rate.
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A lot of products become better when everyone is in them, but seat based pricing makes the incentives work around that.
But more often than not, that’s not the case, and it’s just used as a tool to extract as much profit as possible. I understand why it happens, but I don’t like it.