0 β 1000 followers in 6 days π₯
Hi, Iβm Krystian π a product designer specializing in XR (AR/VR) & creative tech
Iβve always been passionate about building products and side businesses
This year, I took the leap to focus fully on #buildinpublic and explore new things
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Hi, Iβm Krystian π a product designer specializing in XR (AR/VR) & creative tech
Iβve always been passionate about building products and side businesses
This year, I took the leap to focus fully on #buildinpublic and explore new things
(1/2)
Comments
You should find there all resources and info to get started :)
Let me know if you find it useful
π Learned to code & built https://www.xrjobsboard.com
β 1k+ subs, first $150 MRR in 3 months
β¨π Created βXR Design Roadmapβ
β 550+ downloads on Gumroad
β¨π Started monthly XR Design meetups in NYC & LDN
π Designed lecture and workshop on XR Design
β¨π 40+ coffee calls
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I love meeting new people so, please say Hi Ω©( β©'Ο'β© )Ω
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If you use Unity and Windows, then you can just click play and interact with the experience
This speeds up the process. If you use Mac, then yeah, you have to go through the build process which is annoying
How long did it take for you to learn to code?
And then to launch?
Did you suffer from imposter syndrome??
"Learned to code" is a bit of a stretch :D. I completed a couple of Next.js tutorials to have a general understanding and started building my idea using AI and googling as I went along
It helped to validate an idea and create a bit of buzz
I treat it as a learning project so don't feel much of an imposter syndrome because if it fails at least I learnt a lot
I hope it helps a bit
And if itβs lower than you want, what do you think needs to be different?
Why did you decide to specialize into XR tech ?
Previously I spent 5 years designing for all sorts of startups - edu, blockchain, b2b saas, etc.
at some point all of it start to feel too much like a boring office job
I found AR/VR very fascinating with novel design challenges and paradigms to explore
βHere is 10 things I learned:
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