"game industry dead" doesn't mean "no more games ever", it means the networked machine that employs people to make cultural entertainment products for profit is no longer capable of performing basic functions.

Working simultaneously in AAA & indie these last few years, this resonates.
if you care at all about the "post-gaming" prognosticating i've been crowing about from the rooftops, read this article.

it's a dead-on analysis of where we're at and why things are coming apart. there's no way that the video game play field isn't going to be dramatically redefined in the next 5yrs

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