Took me what feels like the whole day to get the air freshener physics to feel as good as it does now, and I'm not even sure if I'll keep it in the game. Oh well :--) The vans' back doors now open, too.
Comments
Log in with your Bluesky account to leave a comment
The air freshener physics look great! It's a cool way to give more visual feedback on the movement of the van, as are the doors swinging open and closed.
Also, that poor pedestrian at 0:24 😂 I hope he has a parachute!
More ideas for the interior: a full ashtray, crack in the rear mirror, a skull keychain, open glovebox full with unpaid tickets, a sandwich next to the steering wheel? The sound of empty bottles rolling around on every turn?
Love it. I was thinking what other game has this but then I remembered of course. But I think it works well as a nod towards that one and who wouldn't want a pixel art air freshener.
Comments
Also, that poor pedestrian at 0:24 😂 I hope he has a parachute!
I can see those head shaking dog toys on the car panel too
Though... when it goes all they way up it kinda looks like it's outside the van?
Might just be me though.
I so admire folks that can do this. The last game I coded was a variation on The Lemonade Stand in BASIC on a TRS-80 Color Computer 2.
Can't wait to see the evolution of this game!