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abdoubouam.bsky.social
3D artist | Game Dev ⵣ🇩🇿 | I speak English and Kabyle, some French and Arabic He/Him | Views are my own Tools I use : Blender, Substance, Unreal, Marmoset, Plasticity No NFTs or Gen-AI https://linktr.ee/abdoubouam
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Material studies are a good, efficient way to level up your #handpainted #gameart texture painting and understanding of lighting. They don't always need to be spheres/cubes! These are by miji lee www.artstation.com/artwork/e0dYOD

Update

You might not like it but this is what peak hard surface topology looks like

A practice I did recently, showing my skills doing a Hero #Prop Heathkit SB-101 Vintage HAM Radio made with #Maya and #Substancepainter ArtStation www.artstation.com/artwork/mALzed #3d #3dart #3dgameart #lowpoly #heroprop #retro #radio #videogame #vintage #hamradio #gameasset #3dmodeller #3dmodel

I had the idea of mixing DSLR camera with an old CRT screen for reasons. Here's a sculpt, I'm happy with the concept so far and I'll start fully modeling it

Texturing about where I want it for a first pass! Got a bunch of details i wanna add but im going to do them on a decal trimsheets as I want to keep some modularity #GameArt #gamedev

Ready to call this done! www.artstation.com/artwork/QKZQ8E

I have a friend now :D #indiegames #zeldalike #zelda

High quality geometry nodes AO without chugging! The AO included in upcoming "vertLab" will be wayyyyyyy faster than my previous version #b3d #geometrynodes

Mountain #b3d

More additions... #3dart #blender #gun #concept #gameart

Hey all! I'm Carol a freelance 3D character artist working for animation and games mostly Nice to meet you here!

Some Shrike concepts what I did for Mortal Engines movie

I've been really lucky to be super busy with client work since going freelance, downside to that is i haven't had much time at all to work on the personal project stuff so getting that guilty feeling for not posting any artwork! Heres a load of older stuff!

commission for @hownottodraw.bsky.social ! had a really fun time making this lil guy! #Blender3d #b3d

How my bike subd project looks so far: [ #3d #3dart #3dsmax #hardsurface #subd #3dmodeling ]

First time playing around with Chaos Vehicles Plugin. Setting this up felt... too easy. #UnrealEngine #UE5

☾༺ Morgan ༻☽ for Happyhamster427.

I had an idea for quickly blending a cylindrical shape with another. It worked well! Here's a recording if anyone is interested. 3x speed because bluesky limits videos to 1 minute. This can be used to start retopo if needed, but I chose voxel remesh + smoothing instead since it's highpoly anyway

Boing 747 instruments #photography #PictureOfTheDay #photooftheday #planespotting #planes

Orison bar and props concepts for Star Citizen. #concept #conceptart #starcitizen #scifi #gamedev #b3d

Recursive Subdivision Trail #b3d #geometrynodes

I updated the noodle drawing code to make it easier to read

I added noodles to the dialog editor and handled branching. I tested it with 4 dialog files I'd written previously and it seems to work correctly. This is only the reading and displaying part. I'll implement actual editing later

New work, meet Synthron 5000, your new companion for work, games and music. Substance Painter, Blender, Photoshop

I'm currently working in a node-based dialog editor for my game. It's basically just a glorified way of writing CSV files, but it's much nicer. It shows questions and branches very clearly. No noodles or actual editing yet, but here it is displaying an existing CSV file I manually wrote a while ago

It's funny how Windows remembers every now and then that it's supposed to be in English, but it has selective memory, so the system UI becomes a mix between French and English I finally fixed it by deleting French entirely, restarting, and then reinstalling it as secondary language

Everyone is hyped about Ridge racer (which is ace) so now feels like a good time to remind that I'm in the early stages of making a spiritual successor and that you should follow me

I finished the injector model inspired by the Resident Evil series. www.artstation.com/artwork/V2QEo5 #Unreal #Blender #SubstancePainter

I finished the injector model inspired by the Resident Evil series. www.artstation.com/artwork/V2QEo5 #Unreal #Blender #SubstancePainter