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blastingranger5.bsky.social
24 | Open-Minded | Level Designer | Narrative Designer | Game QA Tester | Pokémon, MarioKart, etc. Player | #BLM
47 posts 65 followers 246 following
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wee #AHatInTime #Portal

🚨HUGE News🚨 🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward! ✨Free demo out NOW 🎮Coming to Nintendo Switch 1 & 2 in Q4 2025 💰Our publisher dropped us, so we're KICKSTARTING (links below)

PAX East was AMAZING! Thank you so much to everybody who helped make this crazy weekend happen, and to everybody who came and played Ghost Jukebox! We’ve got so much more exciting stuff cooking, so keep an eye out for Studio Blue Jay! 😉 - #paxeast #paxeast2025 #indiegamedev #lgbtq #rhythmgames

Visit Ghost Jukebox at PAX East! The Boston Indie Game Devs booth! 18105! 😊🎵 #indiegamedevs #indiegames #cozygames #cozygame #rhythmgame #rhythmgames

Cam is a Game Designer & Writer, with a BS in Game Design and over 7 years of experience! He’s a creative at heart, focusing on making worlds and finding ways to wow his audience. He’s a fan of indie works, cooking, music…but most of all, good vibes! #StudioBlueJay #indiegamedev #indiegamestudio

Taylor

Studio Blue Jay is going to Clark Spring Game Expo! Visit us on Saturday, April 19 from 2–6pm EDT to play the demo for Ghost Jukebox and meet the game devs! 🥳🎉 -- #GhostJukebox #StudioBlueJay #cozygames #rhythmgames #cozygame #rhythmgame #cuteghosts #cute #indiegames #indiegame #gamedev

Yoo they added my favorite Mario level, Adjective Adjective Alliterative Noun

Biggest commitment to a 3 second joke I've ever seen

Moo Moo . #NintendoDirect #NintendoSwitch2

Experimental post: Dubious Statements from Official Sources In the spirit of April Fools' Day but without sacrificing the Supper Mario Broth veracity policy, I have compiled a variety of statements that are bizarre, but were published in official Nintendo-authorized sources.

Finally, social media that's billionaire-proof. ⚡ Bluesky's first IRL ads spotted in @boston.gov @mbta.com.

Alright anyone who watches #JetLagTheGame, help me settle this I got Hide + Seek I’m in New England I need 6 new curses to add So please pick the 6 curses that you think would be the most fun! Most (but not all) are discord inspired because community support rules strawpoll.com/2ayLQVDjAn4

STATE OF PLAY REVIEW New Sonic Racing looked good, Monster Hunter Wilds makes me happy, new Digimon could be groundbreaking, Borderlands, that was all great I am so tired of new IP cinematic shooter games, it was like, 50% of the presentation Aaaaaaand that’s my thoughts

Okay what homophobic/transphobic thing happened today And which man or trans person do I have to make out with until it goes away

i love speedrunners man the whole this just sounds like this

Help New Mario Kart My autism I can’t stop it

the wet bandits

Alan Becker & Digital Circus back to back, Animation is eating up this weekend hell yeah

#TheGameAwards is about to begin, starting with a pre-show. Many game reveals expected, as well as the awards! (Thread of all reveals, trailers, etc) 👇 www.youtube.com/watch?v=LfnU...

With all respect to the people who made Shadow of the Erdtree Why on earth is DLC being nominated for awards about actual video game releases Just put Elden Ring in the community or ongoing category, or give DLC/Updates their own thing, or put it somewhere not in Game of the Year Kinda insulting

Alright so I made a realistic swimming animation for Feraligatr's Pokemon model

UNITY QUESTION I’m using Unity AI to move an enemy towards the player, and it’s using a NavMesh to get around a basic level. The enemy detects walls, but every once in a while it’ll clip and go through them. Is there a fix for that? It’s definitely NavMesh related and not the collider or something

This is Taylor She says hi

Fellow Game Designers, I need your wisdom How would you approach making a local multiplayer Suika Game if you had a month to make it