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chris.zeitport.com
🚀 Senior frontend/API developer | ⏳ 25 years of code | 🚨 Building safety critical apps | 🎮 Indie game dev when the sun sets | 🪨 Rock climber on weekends | 🏠 Austria
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Just tried AI for software cost estimation with my app screenshots and features. The cost and timeline estimates were surprisingly accurate! Most peculiar how one AI considered databases more of a gentlemen's agreement than a requirement. 🤖✨ #software #dev #ai #ai-experiment

💡 Just discovered Departure Mono - a nostalgic monospaced pixel font that perfectly captures that lo-fi tech aesthetic that I need for my space game. Thanks to Helena Zhang for creating this gem! Go checkout the great departuremono.com demo page. #gamedev #pixelfont #font #resource

The first screenshot of my space game concept design. The game will use its own TypeScript ECS engine. I plan to release the engine as an open source repo next year. #gamedev #dev #ecs #design

🧪 A function has two number parameters and returns a composite key of type string. Which is faster for string concatenation? #quiz #javascript #typescript #perf

Easy to understand, hard to master #productivity #focus #dev

Using JavaScript and AI APIs, what can possible go wrong - undefined! #ai #fail #javascript #undefined

🚀 Working on my own Entity Component System (ECS) game engine using TypeScript. Why? Because I like complex systems that can escalate quickly. Check out this great video from Alice Cecile about ECS game engines and bevy! www.youtube.com/watch?v=Vpip... #ecs #gamedev #bevy

What's the problem with this JavaScript code? I asked different AIs and got mixed results.