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flockaroo.bsky.social
i am, therefore i code... - http://flockaroo.at - http://fxhash.xyz/u/flockaroo
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there's a(nother) hole in my torus... ;) #generative #glsl

rose quartz + DOF #tinycode #glsl vec3 q=vec3(0,0,7e3),v=FC.rgb-r.xyx*.5,p,u=sin(FC.rgb*PI);v-=u*4.;for(float i,s;i++<67.;s=abs(2e3-length(p.yz))-3e1,q+=sin(i)+v*.7/r.x*s,o+=exp(-s*s/vec4(4,1,2,1))/i)for(p=q+u*4e4/r.x,s=7e3;9.<s;p=p.zxy+s*.02*sin(p/s*17.),s*=.8)p.zx*=rotate2D(s+(s==7e3?t*.2:0.));

little big hollow twigl.app?ss=-OQ8fuNJA... vec3 q=vec3(380,-16.8,-2e3)*t,v=FC.rgb-r.xyx*.42,p;v.xz*=rotate2D(t*.3);for(float i,s;i++<57.;){for(p=q,s=7e3;9.<s;p=p.zxy+s*.02*sin(p/s*17.),s*=.8)p.zx*=rotate2D(s);s=3e3+2e3*sin(p.x/3e3)-length(p.yz);q+=sin(i)+v*.6/r.x*s;o+=exp(-s*s/vec4(3,2,1,1))/i;}

dancing torus #glsl #generative

silver slices ...torn torus #glsl #generative #allcode

switching worlds... #glsl #gamedev #generative #allcode

und saturn schaut zu... #glsl #allcode

portal to the moon... #glsl #allcode #voxels

i love #GLSL, lada loves #RUST... its difficult... ;-P #allcode #generative

leather lada... because... why not... ;P #glsl #allcode #generative

frosted glass wave #glsl #genart #allcode

moebius gears by flockaroo. https://turtletoy.net/turtle/9ddc6d4dc5 #turtletoy

playful waves #genart #allcode #waves

baby wave #glsl #genart

alien bedside rug #glsl #noAI #allcode

alien portal #glsl #genart #allcode

tangled inside #glsl #genart #allcode

kunst oder kablesalat? #glsl #generativeart #allcode

receipt scribbles all made from code :-) #glsl #allcode #genart ...generative scribble fill

(2024)

maid of leafs #glsl #genart #generative

tubings... #glsl #genart #generative

...the other pixelsort ...why not we start with white noise and wildly swap pixels to fit an image? ;-P #genuary31 #genuary #genuary2025 ...it was a blast! thx @piterpasma.nl and all other contributors! shaderoo.org?shader=nOA2Mp

sucked into the sorting sno... #glsl #genuary31 #genuary #GENUARY2025 www.shadertoy.com/view/l3KBzV

abstract map #genuary30 #genuary #GENUARY2025 #genart

endless screw scroll #genuary28 #genuary #GENUARY2025 #glsl shadertoy.com/view/XXKfDh

symmetry, without trigonometry 😎 ...who needs sin,cos anyway 😋 #genuary27 #genuary26 #genuary2025 #genuary #glsl src+live version: shadertoy.com/view/XXyBRw

one line - based on gosper curve #glsl #genuary25 #genuary2025 #genuary #genart

triangles/squares/circles doodle... #genuary24 #genuary #genuary2025 #glsl #genart live version: shadertoy.com/view/M3tfWl

brutalism #genuary23 #genuary #genuary2025

only gradients! ...in 2 ways: the red/yellow-gradient and the lines oriented along mathematical gradients. #glsl #genuary22 #genuary #genuary2025

colliding bricks... #glsl #genuary21 #genuary #genuary2025 #allcode

generative (and most generic) architecture. ...probably not the easiest facade to clean ;-P #genuary20 #genuary #genuary2025 #glsl

OpArt #genuary19 #genuary #genuary2025 #genart

what does wind look like? #genuary18 #genuary #genuary2025 #genart

if pi was 4 - ...or: approximating a circle by a square of tangents so that U=2.r.pi=8r ;o) #genuary17 #genuary #creativecoding #genuary2025

#generative ever changing palette #genuary16 #genuary #genuary2025 #genart

flock-ati #genuary15 "design a rug" #genuary #genuary2025 #genart

black and white (and only triangles) #genuary14 (+#genuary13) #genuary #genuary2025 #genart

#genuary12 curly subdivision #genuary #genuary2025 #genart

#genuary10 - only tau in code: float l,i,T=6.283185;vec3 q,d=vec3((FC.xy+FC.xy-r)/min(r.x,r.y),-T/T),v,p=v=vec3(0,0,T+T);for(;++i<exp(T);){q=p*rotate3D(t,v+T);p+=d*(length(vec2(length(q.xy)-T+sin(atan(q.y,q.x)*floor(T)),q.z))-sqrt(T));};o.xyz+=cos(q*T)+p.z/T; #genuary #genuary2025

#genuary9 (+10) public transport seat design... #genuary2025 live version+src: www.shadertoy.com/view/XXGyRt

...in the bash mountains #bash #genuary #genuary7 #genuary2025