Profile avatar
jamdoggie.spkymnr.xyz
Game dev. C# programmer & pro gamer 😎💯💯 ko-fi.com/johndaniel256
39 posts 32 followers 26 following
Regular Contributor
Active Commenter

@strfkr-music.bsky.social Saw yall for the second time in orlando a few days ago up at the very front. Didn't get many pictures but the performance was awesome. And the openers killed it too!!! Absolutely a blast all around. Absolutely catching some tickets again next time you guys are in Florida.

Final addition to the level editor before focusing harder on some art. You can place decals now, which can be useful for anything from graffiti to dirt & grime overlays. #Godot #GameDev #GodotEngine #Blender

Experimenting with the art style for Play Fight. First time I've actually been able to make some okay looking art for a game, but Blender and Substance Painter are pretty cool. Also messing around with a toon shader that also incorporates half tone dots. #Godot #GameDev #Blender #Art

one thing led to another and now Im making industrial beats for a game jam

Added support for placing Godot scenes in my Blender / Godot level editor plug-in. Placed scenes are pre-cached in game and loaded with their transforms, meaning you can essentially place static props. #GodotEngine #GameDev #Godot #Blender

Here's an update on my #GodotEngine / blender level editor pipeline. - .pck file importing for previewing and using materials in blender. - Skybox previews in blender. - Godot level editor project so users can edit a map in editor and add nodes (ie. lights) #GameDev #Godot

I didn’t die btw, got an update on the blender to Godot level editor to post here sometime soon.

Been working on the blender level editor plugin for Play Fight. All you have to do is model some geometry in blender and export a map file that the game can load. It's in a very basic state but it's all dynamically loaded and pretty exciting. #GodotEngine #Godot #GameDev

Been doing a lot of small things that have been on my To-Do list. - The character controller can stair-step. - You can now crouch - Super charge ability that you gain over time. You can charge it when it's full and it lets you do a super ragdoll. - Ragdoll sounds. #GodotEngine #Godot #GameDev

I really never thought I would go days without using twitter. This is nice.

Here's a pretty simple implementation of some animation blending that makes ragdolls feel more alive. I also made entity interpolation interpolate at a pretty fixed latency (75ms for right now). Game feels much better with higher latency. #Godot #GodotEngine #GameDev

Trying to figure out an issue with entity interpolation, so I slapped together a better net graph and incoming/outgoing traffic breakdown panel. Here's some fun graphs. #GodotEngine #Godot #GameDev

Hey! This site doesn't suck as much as Twitter so I think I'll start posting game dev stuff here alongside it. I'm working on a multiplayer game called Play Fight with the #Godot engine and C#! I'll be posting updates here but for now here's me running around doing stuff.