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jdespland.bsky.social
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they are blasting Hanoi Hannah at the marines in LA omfg this is so good

"Unionising with my coworkers at Ubisoft Halifax is important to me so that we have the strength needed to protect what we have today and to fight for our tomorrow"

'Creativity flourishes when workers feel secure:' Ubisoft Halifax workers file to unionize

given that all the best games in history are about digging (SimAnt, Dwarf Fortress, Minecraft) the new donkey kong game has my attention

been thinking about how if you're any kind of cultural creative who cares about what you make and wants to have an impact, not just put people to sleep, this has to be your audience. it's too late for most adults but maybe you can help validate the feeling young people have that it is right to rebel

synopsis post: recently i've been working on a rendering prototype. it's a Wolfenstein style fan raycaster (so CPU, no polygons). it has: displacement mapped walls terrain raycaster floors (entirely different tech, but texturally matched with the walls). (angle constrained) real time shadows

female Iranian firefighter comforting a woman in mourning after the Israeli attacks

Bottom 50% in China now have more average personal wealth than the bottom 50% in the US

seeing almost nothing about the latest israeli-US war crimes here, while twitter is full of updates

I think I speak for a lot of Americans when I say "Good."

All US media will describe Israel's declaration of war as "preemptive" and Iran's response as "unprovoked."

this ends with netanyahu shooting himself in a bunker

Cannot stress how much every surviving German and Italian and Spaniard who opposed the rise of fascism and survived until the fall of their respective regimes said the same thing: "We didn't fight them hard enough on the streets"

I am consistently seeing the centrists in my life right as we speak move left because, "I just never thought it would get this bad." And fair enough. Ultimately, it's always better late than never. But you really don't want to be one of the last people still thinking that it would never get this bad

classic

in my entire career i've never once seen any instance of a manager making the mistake of OVER-estimating how much time something would take. for some reason they're always under-estimating it 🤔 but it's just a "honest mistake" every time, don't think about how they always err in the same direction

hoping to see some of this energy coming back from business owners

If you care about video game workers and want to follow all the game worker unions across the world, we've created a starter pack with all the ones on BlueSky. If we've missed one, let us know! go.bsky.app/PNcLPFU

the fact that a video like this can exist is why (despite everything) i love videogames youtu.be/imnZddHnbwY?...

90% of these “I agree with your goals but not your methods” arguments are just rationalizations by people who benefit from the status quo, or are too afraid to fight back, and feel guilty about it. They can’t admit that, so instead they twist themselves into logical knots to try to justify inaction.

something i think isn't recognized much in indie game discourse is that many people working on indie games do not in fact own the work that they make, let alone get to decide what they work on. it's alienated labour like at any other company.

i'm trying to move to bluesky but tbh my twitter feed is still way better at showing me what's happening on the ground in the streets in the US and in gaza right now, whereas despite trying to curate my feed bluesky is still mostly liberal head-in-the-sand escapism and very bad petit bourgeois takes

What does it mean to make more games with fewer people? I recommend you watch this short presentation on Marx's Crisis Theory of Capital (by a non-marxist economist). It speaks to the specific incentives that Geoff and his industry pals are interested in. youtu.be/-e8rt8RGjCM?...

Trying and failing to come up with the right words to describe what we are witnessing unfold in LA right now. Your resistance is here, support them

you love to see it

This is the one games-related story that we really can't let get buried by the worst guys you know fighting or summer geoff fest.

having lots of fun on the internet today

the subject material of games has never not been political, it's just that the game press in the 80's and 90's was not in any way set up to disseminate or even acknowledge that sort of conversation 99% of the time. and when it comes to Japanese games, it was further lost in translation to the West.

If you're tired of watching assholes like Tim run our industry into the ground, join a labour union now and start building power with your coworkers. The more organized we are, the better positioned we'll be to fight back against the total enshitification of games. uvw-cwa.org

Calling all game devs in Québec! What would you change about the games industry? Come chat with us online on June 18 at 7 PM. Follow the link to register: forms.office.com/r/pi3pMyMpiE

High schoolers!! The kids are good.

International human rights lawyer

Did you know if you organize your favorite video game studio you can put in your contract the rule that makes sure if you worked on a game you get credited even if you leave before shipping???

- 13.5% across-the-board raise - protections from arbitrary termination - AI regulations - Credit policy for QA workers

Even just the threat of a strike was enough to get a massive corporation like Microsoft to move their ass and finally negotiate with workers.