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jeffharpergames.bsky.social
I am a game developer! One half of @ariadne.games. [Website] http://jeffharper.games [Twitch] 10am - 12pm CST Sun - Fri: https://www.twitch.tv/jeffharpergames
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Some storms have decided to ruin my stream and I ended it early. I'll make up the time this week with a few longer streams.

What's a #platformer without buttons and levers? These obstacles really add to the ability to create fun puzzles. They can be permanent or deactivate after a certain duration. I stream #gamedev Sun - Fri from 10am to 12pm on #twitch. www.twitch.tv/jeffharperga... #indiedev #unity #madewithunity

#screenshotsaturday I am making a skill based 2.5D platformer where speed and precision are king. I am currently prototyping obstacles the player will face. Here is a full suite of sawblades. #gamedev #indiedev #madewithunity #unity

I think proximity mines were a good addition to my 2.5D platformer. They encourage both speed and caution. Get too close for too long and they go off, firing deadly spikes in all directions! #gamedev #indiedev #madewithunity #unity

Sometimes the ground isn't safe. Watch out for Saw Blades hidden in the floor. I am having a lot of fun adding all of the obstacles I can think of to my 2.5D Platformer. What are some of your favorite obstacles you have faced in a platformer? #gamedev #indiedev #madewithunity #unity

Water has a place in every game, so I added some to my 2.5D platformer. This obstacle is super fun and requires you to change the way you think about moving. I go live on #twitch at 10am CST with more #gamedev, come hang out. #indiedev #madewithunity #unity www.twitch.tv/jeffharperga...

The stream got cut short today thanks to a little bit of rain! I'll be back tomorrow.

Getting excited to start designing some challenging puzzles as I get more obstacles completed. Added in keys and doors as well as lasers! I stream on #twitch Sun - Fri from 10am - 12pm, come hang out while I work on more obstacles. #gamedev #indiedev www.twitch.tv/jeffharperga...

Added connected teleporters into my 2.5D #platformer. Now you can hop between locations with ease, but beware what is on the other side. Come hang out on #twitch while I stream more #gamedev. www.twitch.tv/jeffharperga... #indiedev #unity #madewithunity

Spikes can now be shot out of a cannon in my 2.5D platformer! I added some debug lines to visualize the trajectory for easier setup. I stream the #gamedev live on #twitch Sun - Fri 10am - 12pm CST, come hang out. #indiedev #unity www.twitch.tv/jeffharperga...

For #screenshotsaturday I wanted to show a simple, but useful tool I made for my new 2.5D platformer. It measures the distance between objects, giving me a precise scale and position for setting up objects. Tools like this help so much with #leveldesign. #gamedev #indiedev #madewithunity

Careful of the spikes! Working on death for the player in my 2.5D Platformer. Got in some spikes, going to be building some tools for #leveldesign live on my #twitch stream. #gamedev #indiedev www.twitch.tv/jeffharperga...

Setup a camera follow for my 2.5D platformer. The camera is bound by the level boundary and smoothly follows with a slight damping. I stream my work on this project over on #twitch (Sun - Fri 10am - 12pm CST). Come hang out while I work! #gamedev #indiedev #unity www.twitch.tv/jeffharperga...

I added some checkpoints into my skill based 2.5D platformer. Streaming the #gamedev on #twitch Sun - Fri 10am - 12pm CST. Today I'll be working on the camera. Come hang out! #indiedev #madewithunity www.twitch.tv/jeffharperga...

Yesterday I started a new prototype on my #twitch stream. Got the player movement working. Come hang out as I work on a respawn system. #gamedev #indiedev #unity www.twitch.tv/jeffharperga...

New #twitch streaming schedule! I'll be attempting to stream at least 2 hours each day Sunday - Friday from 10 am to 12 pm CST. Give me a follow to know when I go live. #gamedev #indiedev www.twitch.tv/jeffharperga...

When working on a prototype, I struggle with sticking with an idea. This isn't always bad, sometimes an idea just doesn't work. So today I am starting a new prototype today live on #twitch, maybe this one will stick. Come hang out! #gamedev #indiedev #madewithunity www.twitch.tv/jeffharperga...

I will be attempting to do a longer #coworking stream starting at 9 am CST. So, come hang out for a chill stream while I work on #rpg #pointandclick #osrs #hades inspired prototype. #gamedev #indiedev #twitch www.twitch.tv/jeffharperga...

Didn't stream this morning so going live now for a bit. Come join me! I'll be continuing my work on my state machine and interactions. #gamedev #indiedev #twitch www.twitch.tv/jeffharperga...

Going live on #twitch at 11 am CST. I'll be working on a state machine for my point-and-click dungeon crawler. Come hang out! #gamedev #indiedev #unity www.twitch.tv/jeffharperga...

Beginning a new streaming series today on #twitch. Prototyping an idea in #unity that is a mix of #osrs and #hades. Come hang out while I work on it. Going to try to maintain a more normal schedule starting with 11am - 1pm CST most days. #gamedev #indiedev www.twitch.tv/jeffharperga...

I'll being streaming a click to move system in #unity today. Come join and hang out while I work on some #gamedev live on #twitch. www.twitch.tv/jeffharperga...

Brushing off the streaming cobwebs and going live on #twitch with some #gamedev. It's been a while so come hang out while I recreate an active reload mechanic like you might see in Gears of War. I'll be going live at 12pm CST for a couple hours. www.twitch.tv/jeffharperga... #indiedev #madewithunity

Decided to join in the #ldjam last minute. The theme was "Depths" so I made a chill space flight game where you explore the universe, mine asteroids, upgrade your ship and discover new planets. Definitely lacks polish, but I hope you enjoy! ldjam.com/events/ludum... #gamedev #indiedev #ludumdare

For #screenshotsaturday I wanted to show off some updates to the 2000s screen saver and the camera point of interest system for interacting with different locations. Everything was modeled in #blender and implemented in #unity. #gamedev #indiedev #retro #cozy Sooooooo close to hitting the corner!

We had a lot of fun making this and received some great feedback from a few mystery and cryptography fans. If you like solving #cryptogram puzzles, definitely give Dear Penpal a play!

@ariadnegames.bsky.social and I updated our #BrackeysGameJam entry now that the voting is completed to fix some bugs and implement some feedback. I am super proud of how this game turned out. Check it out and let me know what you think! adafish.itch.io/dear-penpal #gamedev #indiedev #cryptography

Reading is cool, so I created a dynamic book system that creates a book with random dimensions while maintaining the model's details (think 9-slice sprites). The book is then added to a shelf and alphabetized. Modeled in #blender and implemented with #unity. #screenshotsaturday #gamedev #indiedev

Working on a new game that requires an 2000s computer, so of course I had to make the screen saver to go with it. Anyone else way too invested in it hitting perfectly in the corner? Modeled in #blender and implemented in #unity. #gamedev #indiedev

Put together a little campfire scene made in #blender and setup in #unity. Inspired by one of my favorite games #osrs. I have a long way to go with lighting and particles, but I love the way this is looking. #gamedev #indiedev #cozy

Continued the chess set by adding a box made in #blender and then brought it into #unity to play around with Timeline. I made a little intro sequence for the automated match. #gamedev #indiedev

Chess set made in #blender and setup in #unity. This one was fun, tried to stay really consistent in all the pieces. I went a little far and recreated an actual match. A long time ago, I carved a chess set out of wood and now I modeled one! #gamedev #indiedev #screenshotsaturday

I did some 3d modeling in #blender for #BrackeysGameJam and had a lot of fun. Not something I do often and want to get better. So I spent time today modeling and texturing (for the first time) a book. I really like the way it turned out. Going for a hardline low poly look! #gamedev #indiedev

I participated in the #BrackeysGameJam with @ariadnegames.bsky.social this past week! We made a game about solving cryptograms to stop a murder. "Nothing can go wrong" was the theme so no mistakes are allowed. Let me know what you think and if you made a game, leave a link and I'll give it a play.