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justcore.bsky.social
Indie game developer from Moscow. Name is Andrey. 19 yo. Check out my games! :3 -> https://justcore.itch.io
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The comment section under the previous post got cursed, and now I have a cake in my game.

@termegus.bsky.social, thanks for liking the cafe post btw :3

Made a chunking system! But no, not just a basic one - mine supports pooling, unlimited layers, any object type, and it's easy to move between projects! I guess I've basically made myself an infinite world builder package at this point #gamedev #indiegamedev #unity #proceduralgeneration #programming

Damn, no one liked the cafe post. Really, not even a pity emoji or something... Alright. I get it. I will not post food for you anymore.

Local cafe :>

It's been over a month since I released my game Green Tastes Funny on itch.io - and somehow it's still breathing! Must mean something! Seriously though, it's genuinely inspiring to see about five people playing it every day for a whole month! Thank you itch.io! #gamedev #indiegamedev #itchio

Coded a custom editor window to display all in-game content, but didn't really get why. All I basically did was add images next to the content names, lol #unity #gamedev #indiegamedev #existantialcrisis #unityeditor

Apparently my nightstand is now an indie game design studio. Need to do something about it though... #gamedev #indiegamedev

Alright, here are my #LudumDare57 results! It's cool to have received 93rd place overall, but honestly, I was hoping for a bit higher, haha. Anyway - lessons learned. The next #LudumDare will be MUCH COOLER! 💪💪💦💦💦

A couple of days ago I finished my game for #LudumDare! The game is about, well, mining weird rocks that are also kinda tasty, I guess?? Anyway, here is the thumbnail I've been making all day, and a link to the game. You should play it >:) justcore.itch.io/green-tastes... #indiegamedev #itchio

Some cool stuff in progress for #LudumDare! Trying to make something nice in time! #gamedev #indiegamedev #gamejam #screenshotsaturday

Just 20 days until #LudumDare 57! 😎 ...And it starts at 4 AM for me. Fine. I guess? 😳☕

Throwing a flashlight. Wait for it! #pixelart #gamedev #indiegamedev #indiedev #indiegame #unity #lighting #shadows #dithering #shaders

Poor 12 y.o. me had no idea

Alright, I finally added dithering to my custom renderer. Looks sick! #pixelart #pixel-art #gamedev #indiegamedev #indiedev #indiegame #game #unity #unity3d #shaders

Playing around with the graphics again #pixel-art #pixelart #gamedev #indiegamedev #indiedev #unity #shaders #game

😱😱 #programming

Found online. So real #c++ #programming #meme

Woah, turns out it looks way better with higher intensity🤩 I'll keep experimenting, so stay tuned! #gamedev #indiegamedev #indiedev #indiegame #pixelart

I'm finally applying everything I know about shaders from OpenGL to Unity, and it looks amazing! Here's a shader that pixelates the screen and snaps all colors to a predefined palette. The possibilities are endless from here on >;) #gamedev #indiegamedev #unity #unity3d #pixelart #shaders

Some progress in #C++ and #OpenGL! I made a custom Material class that lets me assign textures and control how objects react to light. Also, I've spent four hours integrating ImGUI, just for the sake of that silly window at the corner... yeah, sounds like me... #programming #gamedev #indiegamedev

A great game developer once told me, 'Never make your own engine.' Naturally, I did exactly that. Now, behold... my glorious cubes... hehe #gamedev #indiegamedev #cpp #c++ #programming #opengl #3d #3dgraphics

Finally gave the old, boring thumbnail for Stacked Foes a much-needed upgrade. Let’s see what the CTR has to say about the fresh new look, hehe >:3 #indiegamedev #gamedev #itchio #stackedfoes

My game was getting most of its views from the chess tag, so I decided to tweak the thumbnail a bit. Can you guess which one is the new version? #gamedev #indiegamedev #pixelart #itchio