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ruudxiv.bsky.social
Communication science, media psychology, and game studies at the University of Twente. He/him
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generating a large amount of dull bullshit is a solved problem. we've had that down since the dawn of time. the challenge is making anything at all that doesn't suck shit

I don't know if there's ever been a culture more in love with charlatans than ours. "Success" defined entirely by how good you are at tricking people into giving you money. An entire country of aspiring slop merchants

My AI ethics & policy news spreadsheet recently celebrated its 2 year anniversary. It is up to almost 1800 entries! My goal for the summer is to have at least weekly updates to coincide with getting back to video news rounds-ups... which I can post here as well if folks like :) bit.ly/ai-ethics-news

You Can’t Even Watch A Movie Anymore Without Seeing Some Theme Explored theonion.com/you-can...

Everyone's on here talking about Clair Obscur, sharing Oblivion clips. Meanwhile I'm just playing Spiritfarer for the first time and already bawling at the first completed passage...

I'm co-editing a Special Issue for Critical Studies in Media Communication on "Games & Storage" 📦 Guided by Zoe Sofia’s articulation of “container technologies” and how systems of storage are never neutral! Let's unlid Game Studies! Full CFP in 🧵👇Abstracts due April 22! Full drafts by June!

The content creation life is weird. I thought my YouTube channel would have hit a million subscribers by now but ya know what? 3099 more people are subscribed than were subscribed 5 years ago. Forward movement is forward movement. Here's an old promo video to celebrate (pre catchy theme song)

Not a member of the ICA Game Studies Discord? You're invited! We're hosting ongoing chats sharing tips and tricks for navigating #ICA25. Whether you're a newbie or seasoned attendee, come be a part of the conversation. Join using the URL below, which is good for seven days: discord.gg/khCbfyPB

what i like about walking sims is that it’s all about making a space compelling enough that it’s enough for a player to just BE in it rather than it being a space to DO something in… and that’s actually really hard to pull off.

@maryflanagan.bsky.social A great contextualization of themes from our book, Playing Oppression: "All Games Are Political" by Max Haiven! jacobin.com/2025/03/boar... #games #playingoppression #mitpress #boardgames #colonialism

Many Nights a Whisper is a meditative third-person archery game. During the day, train with your slingshot and have warm conversations with your supportive mentor. At night, listen to the whispers of the townsfolk and weigh whether to grant their wishes. You'll only have one shot on Ceremony day.

I have shared this story, this thread, before - but I think given the state of the world, it's worth telling once again. Maybe it can help, especially if like me, you make art, and you wonder what the use of all of it is right now.

Me looking at myself about to hit Post

Anti-vax rhetoric may be so persistent because it is profitable