Profile avatar
squeetimes.bsky.social
Technical Artist @ Disbelief | Traveler | Pun Enthusiast
15 posts 67 followers 181 following
Regular Contributor
Conversation Starter

Chatbots — LLMs — do not know facts and are not designed to be able to accurately answer factual questions. They are designed to find and mimic patterns of words, probabilistically. When they’re “right” it’s because correct things are often written down, so those patterns are frequent. That’s all.

NDAs and a competitive job market can make it feel difficult to even acknowledge that these things happen. Hot take: Everyone deserves to have their humanity respected. www.gamesindustry.biz/ubisoft-tria...

Not the spice of life I'm looking for

I have a chronic condition: If I say "Split Gate" I really meant to say "Split Fiction"

Blue Prince asks us- are we content with room 46? Definitely Unrelated: My notebook looks like a background texture for a forum banner in 2008.

Can this be considered "Man-Maid" media? youtu.be/SxtQBCnjCfs?...

My upcoming visual horror novel is both dark and beautiful. It is my best-written game and a mature tale of the human psyche: store.steampowered.com/app/3145620/... Less than two weeks to release! Wishlists would be appreciated! 💚💛 #visualnovel #horrorgame #indiegame #gamedev

Excited I can say one of the things we've been working on at Disbelief! news.xbox.com/en-us/2025/0...

What is the lifespan of software? What if you make software that's silly and full of whimsy? Will people remember it? Anyway, here's a video someone recently posted of “Good Luck, Babe!” by Chappell Roan performed through the composer feature in Mario Paint, a game released on Super Nintendo in 1992

I grew up in a time where Nintendo, SEGA, and Sony ruthlessly dunked on each other CONSTANTLY and it was hilarious.

Hi Bluesky, could really use your help 🙏🙏 We just launched our latest game Starless Abyss - the exact week that Oblivion was shadow-dropped. Which has been *not fantastic* for our launch If anyone can spare a RT, that would be so, so helpful ❤️❤️ Find it here: store.steampowered.com/app/3167970/...

The Elder Scrolls IV: Oblivion (2006) horse animation with lead character animator Christiane Meister. Awesome to see an animator so in love with the subject.

It's been 30 years of A Goofy Movie, and 31 years since we briefly lived in Paris while my dad worked on it! Truly one of the coolest things as a kid, to hang out at the studio or watch pencil tests over dinner.♥️ Also eternally grateful to mom for secreting away a bunch of original model sheets:

I’m feeling a lot of emotions, but South of Midnight is out into the world to be received however it will be received I spent three years of my life working on this, a game I would’ve loved to have as a kid. It means so much to me and I hope it resonates with folks. Thanks yall.

So… The Wishlist is up on our Publisher site!! If you want a handy how-to guide on game writing and narrative please check out “The Definitive Game Narrative Guide” Pre-orders open August 19th!! www.routledge.com/The-Definiti...

7 great games you can finish in one sitting

Hi! All my current contract will be coming to an end soon so I am available for any full-time or part-time prop ,character or background design work.

I started playing #Avowed. So far, it feels like a giant love letter to Skyrim. The environments are full and have interesting verticality. Dialogue options have made me laugh. All around, great work to the teams involved.

If you're going to GDC next week, don't miss: 1) My panel about unionizing the video game industry (and the struggles the effort has faced so far): Wednesday 5pm, Room 3001, West Hall schedule.gdconf.com/session/unio... 2) The Triple Click meetup: Thursday 2pm, Yerba Buena

How life is going lately

Friendly reminder that EA’s photosensitivity tool (IRIS) is free for everyone to use if you need it. In this case, it could save literal lives. github.com/electronicar...

I'm putting together a Canada game dev starter pack in response to this idiotic tariff war so people can support Canada-based game devs through follows / purchases if they choose to. Reply if you're a game dev in Canada and you want to be on it. Please repost. Thanks!