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strigzzz.bsky.social
Programmer, 3d artist, aspiring gamedev, on the job hunt. I have a website LiamMorrisPro.com
16 posts 53 followers 181 following
Getting Started

Making a very simple depth based water shader for my project in #Godot

Hi, just thought I'd throw this into the ether but I'm looking for work! I'm a programmer looking for opportunities in -game development -web development -teaching game/web dev My schedule is pretty open, so reach out!👍 My portfolio website can be found here liammorrispro.com

Yesterday(also my b-day🥳) I finished the last optimization I've been working on for my fog of war system I'm making in #godot. I go into more detail on my website here liammorrispro.com/p-FogOfWar.h... you can dm me if you have any questions (I like to show off that i know stuff)

Sometimes game development is coding a system for fog of war, then realizing that it’s getting bottlenecked by the cpu, and now you have to learn what a compute shader is and you’ve already spent way more time on this than you should have. So I’ll be showing off my work “soon”

Over the weekend I made a model of @gaziter.bsky.social's character Sophia. I like how it turned out. #characterart #3dart #art

I've been trying my hand at environment art, and figuring out the best way to get my texture bakes working. It ain't much, but here's a rock #art #enviornmentart

Also hesitant to show this one off because i didn't ask for permission to adapt this character but I found this redesign of super Buu from @gonnageetcher on twitter and just had to give it a try #art #dragonball #3dcharacterart

Hey so long as I'm unemployed i should probably start posting some of the things I'm working on, so here's one of my many WIP sculpts. Ornn from League of Legends. Very complicated beard on this guy. #3dcharacterart #blender #leagueoflegends #art