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taskforceadmiral.bsky.social
1 solo dev + 2 chaps making Task Force Admiral πŸ‡ΊπŸ‡ΈπŸ‡―πŸ‡΅ Garage-made, published by Microprose Wishlist us on Steam❀️ https://store.steampowered.com/app/1281220?utm_source=BSKY
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Testing new damage models in Task Force Admiral, courtesy of the work of Reis our collaborator. Ships are now sinking in a more believable fashion as water is now spreading along new rules. Fire is next, then we'll start integrating new ships at a quicker pace! #screenshotsaturday #gamedev #indiedev

It's a long weekend in France this week, taking some time off. Until we meet again, a few new screenshots from the Task Force Admiral Beta by our backers Hood Nafeij & Robz. Now TBDs strike home a bit better, and joystick are now supported in dogfight mode! #screenshotsaturday #gamedev #indiedev

Today America honors the memory of those who gave their lives in service to their country & our collective freedom. Their sacrifice is not forgotten, even from the far side of the world. Wishing all our American players a day of comfort & peace.πŸ™ #MemorialDay πŸ‡ΊπŸ‡Έ #MemorialDay2025

Task Force Admiral beta still firmly in development, with Midway getting populated, Hornet & others being properly remade, along with much anticipated functions - such as a brand new input menu which will let you re-bind your keys like proper sims do! #screenshotsaturday #gamedev #indiedev

Now aircraft have different engine startup times so as to make it look a bit more natural. Sometimes it doesn't take much to give you a good feel. Get your earphones & enjoy the scene. Next stop: adding the small guys! Big thanks to Hood for the video! #gamedev #indiedev #screenshotsaturday

Work goes forward on a number of fronts. Akagi is nearing completion, Midway is getting its vegetation & our helpers are using SoDak as a test bed for tweaking our damage model. A bit of a slow week perhaps, but we had holidays in France ^^ #gamedev #indiedev #screenshotsaturday

Allow us to introduce our roadmap on our way to the next stage of the beta! The moment we get to Point Luck, everybody will get a new demo - but you can still play the old one until next week. Also, here are a few pics of Akagi getting the usual treatment! #gamedev #indiedev #screenshotsaturday

Extreme measures on #screenshotsaturday: fateful minutes, surface gambles, makeshift fighters & obsessive runs, Task Force Admiral has them all! Thx to Hood & Vridiantoast for the screens! Join us on our dedicated TFA discord & share yours!πŸ‘‡ discord.com/invite/C4brT... #gamedev #indiedev

Last chance to get a pre-release key for Task Force Admiral! Late pledges on #Kickstarter will stop tonight at midnight, US East! Also, news about pledge upgrade, PayPal payment options, demo etc... All the info in our dev update on Steam. Click below for more! steamcommunity.com/games/128122...

The rebuilding of Midway Is. goes on for #screenshotsaturday in Task Force Admiral. Textures & 3D coexist to provide the place with a feel that has been immortalized by John Ford's team in his Midway reels. Proper airbases ops & ground attack logic will follow. #gamedev #indiedev

You wanna live forever? Be an author & win a digital copy of Task Force Admiral! Introducing Strategy & Wargaming's writing contest. Tell us a story, put a few screenshots in there, & retell Task Force Admiral in your own words. More details in the comments below! #gamedev #indiedev #kickstarter

We'll soon update the Task Force Admiral demo with a few party-poopers. Betties from 4.Kokutai flying from Rabaul have a personal score to settle with Lexington, and will make sure to punish you with extreme prejudice were you to push your luck too far north...! #kickstarter #gamedev #indiedev

We’re excited to announce the new AUD 300k stretch goal on #kickstarter, which will bring Task Force Admiral native support for the Tacview 1 & 2 software suite! Now you'll know everything about your glorious episodes & worst screw-ups! Link in comments #gamedev #indiedev

The Task Force Admiral DEMO IS LIVE! Give it a shot and tell us what you think! Remember, that's just the demo of the beta, so there will be... Casualties. But we'll be happy to hear from your feedback. Download it now from the link in the comments! #Kickstarter! #gamedev #indiedev

New map overlays, surface combat functions & map tools are waiting for you in the upcoming demo! Well, validation is taking its sweet time, but at least it will be a clean demo with a lot of dead bugs squashed along the way. Cheers & hopefully see you soon #screenshotsaturday #gamedev #indiedev

1st preview of the demo build of Task Force Admiral published by Nuno at Strategy & Wargaming. Our big thanks to him for this kind overview! Videos will follow on launch day - until then check out your favorite online outlets! strategyandwargaming.com/2025/02/09/t... #gamedev #indiedev #kickstarter

Julien is done with most of the victory screens for Task Force Admiral! Depending on whether your battle results in a Strategic & Tactical victory/draw/defeat, you'll get 1 of 9 screens specifically designed to go along your mood, your debriefing & your score! #gamedev #screenshotsaturday #indiedev

We're on #Reddit! Join us over there if you want to discuss talk about computer WW2 carrier business in general (other games in the same category allowed for the sake of debate). A good spot to follow Kickstarter news & interact too. Link in the comments! #gamedev #indiedev

Oh right, by the way... It's #screenshotsaturday!

Hard at work all weekend on the manual and on the last few improvements for our #kickstarter demo. Hope we got the old style MPS mood right! Don't mind the text, it's being written as it comes, I'll have it corrected later to proper English! #gamedev #indiedev Also, KS link below, as always!

Can your computer run Task Force Admiral? Ahead of our demo and #kickstarter, don't forget to check our technical supplement if you have any doubt! But do bring a calculator... If the looks are lost on you, congratulations: it means you're really not that old! #indiedev #retrogames #gamedev

Get ready!😊 SBDs jumping Shokaku while on the process of launching a second strike. Something you will soon be able to try yourselves in Task Force Admiral #Kickstarter demo, coming your way next week! Stay updated, follow us!🫑 *Screens: Reis da Best* #gamedev #indiegame #wargame #usnavy

Happy #YearOfTheSnake to our followers in Asia!🐍 Make sure to enjoy fantastic meals & precious time with your loved ones, & save perhaps a small moment next week for us. πŸ₯° We'll be happy to introduce you to a few hours of guilty fun on Task Force Admiral's demo!🌹 #gamedev #Kickstarter

As we're nearing pre-release of the demo planned for Task Force Admiral's #kickstarter campaign, here are a few work in progress shots of Julien's work on the victory screens & other surprises for #screenshotsaturday! Just a few more days to wait, reveal incoming!πŸ₯° #gameart

Well. It doesn't look half-bad. You can come up with cool things with a few good #3dmodels & a kind guy with a printer giving you a hand! Should think about making it a #Kickstarter item. No proper fan would hate having a blue print of the pre-war US flattops, right? πŸ₯° #gamedev

#screenshotsaturday is all about Carrier Division 5's fliers today! They will make you sweat when the time for the demo comes, that's a given. They might not be the elite of KB, but don't let them come too close from your carriers, or you'll get to regret it sooner than later...! #gamedev #indiedev

New update on Steam, with new details regarding the stretch goals of the upcoming #Kickstarter campaign for Task Force Admiral! Join us for some epic contents on the immediate future of TFA's features: 3D crew, flyable planes & more! steamcommunity.com/games/128122... #gamedev #indiedev

The Flying Zippo is being integrated into Task Force Admiral - she will probably not make the cut in time for the demo, but at least you know she's now in her final form, with all rivets accounted for, courtesy of Julien & Rizki!πŸ’• #gamedev #indiedev #ScreenshotSaturday

Happy new year to you all, dear followers! Stay safe, stay healthy, stay happy, &... Hopefully see you in a few weeks for the #Kickstarter β™₯️ 2025: the year of Task Force Admiral. For real!πŸ™ #gamedev #indiedev

Happy to announce that Microprose hired JP FerrΓ© (who also authored the trailer for Sea Power) to help us patch together a teaser trailer in time for the Kickstarter campaign, coming early 2025. In the meantime, here are a few behind the scenes screenshots! #gamedev #indiedev #screenshotsaturday

A #Kickstarter wouldn't be the real deal without stretch goals. What do you think of animated crew? Well, that's one among a few others!🧐 Give us your opinion in our online survey (link above), and we'll know how interested you are by all these extra features! #ScreenshotSaturday #gamedev #indiedev

Randomize your encounters with a few options, as a good basis for further development down the line & a few extra hours of gameplay. Friendly opposition, enemy opposition, skill levels, weather... Soon, mission types, maps, etc... the potential is just huge! #screenshotsaturday #gamedev #indiedev

Still working on the demo-related features ahead of the Q1 2025 Kickstarter: - The (barebone) object viewer architecture - A working (basic) battle generator that should provide you with a few extra hours of gameplay. - Our manuals now have a cover! #screenshotsaturday #gamedev #indiegame

Polishing past endeavors, preparing for the future today in #screenshotsaturday! Aircraft of all sorts will fill the virtual Pacific skies of Task Force Admiral, with quite a few classics you can certainly identify at a glance! #gamedev #indiedev

Forgive me, Father Microprose, for I have erred and I have sinned invoking the holy ghosts of Christmas past...πŸ™ Kickstarting video game boxes in 2024: clickbaiting stretch goals dropping names like if it was 1994🀟 #RETROGAMING #indiegame #gamedev

Tim Stone over at tallyhocorner.com is right. This is golden stuff to listen to indeed! GHPC team exchanging views on the job with Ssnake from ESims, makers of Steel Beasts. Lot of heroes in the same room in this one. #gamedev #indiedev #interview youtu.be/vX0Ese9RT78?...

The dogfight experiment from Saturday, now on video on Youtube. Enjoy & have a great Sunday you all ^^ #gamedev #development #indiedev www.youtube.com/watch?v=8USt...

How it started / How it's going - 4 years of solo game dev. #indiegame #retrogaming #solodev #flightsim #solodev

Trying out a fighter module ahead of the Kickstarter for #screenshotsaturday. It's all very much work in progress, but it's going well, with workable mouse flight controls, view systems, labels, etc... Let's see how far we'll go with that, Battlestations/Pacific Air War style! #gamedev #indiedev

That man speaks the truth. Nothing better than a big, fat, heavy box for your game, full of treasures and lore around your favorite topic - that's how I grew up, that's how I intend to grow old by making one for Task Force Admiral & honor the legacy.🫑 Stay put!😘 #gamedev #indiedev #retrogaming

Okay this looks... bad but it's actually a sign of real progress! I successfully made contact with and engaged the enemy!

We're back! New #devupdate, with a few nuggets of TFA news a few hours away from the great Sea Power adventure πŸ₯° Wanna be a good chap? Go over there & drop us a comment or a like, or RT this tweet, and you'll be quite the Angel indeed. #gamedev #indiedev This way! steamcommunity.com/games/128122...