I expanded on my recent rant about defects being optional. Not saying "zero defects", I'm pointing out the difference between having a bug backlog & frequent hi-pri bugs in The Desert & bugs being an infrequent (monthly/quarterly) interruption in The Forest. https://tidyfirst.substack.com/p/bugs-optional
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But that does require several of the roots of the forest to be even remotely viable!
On other teams, I was just constantly cleaning up after everybody, it drove me to leave.
A-players attract other A-players.
In teams where poor quality was delivered, they didn't want to do XP, they chose to hide behind layers of somebody else being responsible and top-down-tell-me-what-to-do.