Aw that's cool
Reposted from
Dennispr
I love the way SNES-era Rare designed levels for Donkey Kong Country!
Designers used post-it notes which had some advantages. The levels could be designed even if parts of the engine weren't done, and to make edits post-its could just be added, removed or moved.
#gamedesign #gamedev #leveldesign
Designers used post-it notes which had some advantages. The levels could be designed even if parts of the engine weren't done, and to make edits post-its could just be added, removed or moved.
#gamedesign #gamedev #leveldesign
Comments