The CEO of EA thinks the reason Dragon Age: Veilguard didn't sell enough is because it wasn't a live service game, once again showing that game publishers will always learn the wrong lesson when a game doesn't meet expectations.
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What about the last 5 years of constant live service games flopping makes these executives think we're upset because a single player, narrative driven game wasn't forced to be a live service game?
I honestly believe all executives at game studios and the big publishers should be forced to spend a month doing QA on every game they develop. Maybe then they'll shut the fuck up.
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