ThreadSky
About ThreadSky
Log In
datagoblin.bsky.social
•
92 days ago
polishing and juicing up the inventory UI
https://datagoblin.itch.io/solarknight
Your browser does not support HLS video playback.
Comments
Log in
with your Bluesky account to leave a comment
[–]
ilkke.bsky.social
•
37 days ago
Oh man, do let me know if/when it's possible to playtest this beauty
1
1
reply
[–]
datagoblin.bsky.social
•
36 days ago
will do!
1
reply
[–]
yolwoocle.com
•
48 days ago
This is sooo clean, I really dig it
2
reply
[–]
lodomo.dev
•
92 days ago
1
reply
[–]
goodki-d.bsky.social
•
91 days ago
this design is so fresh but but this design is so nostalgic
2
1
reply
[–]
datagoblin.bsky.social
•
91 days ago
thank you! I was going for a mix of my usual style with GBC-ish RPG looks - so I'm really glad it reads as fresh+nostalgic!
1
1
reply
[–]
goodki-d.bsky.social
•
91 days ago
definitely worked ~
1
reply
[–]
tymoarts.bsky.social
•
92 days ago
Always appreciate diegetic inventory in games, looks really clean too!
2
1
reply
[–]
datagoblin.bsky.social
•
92 days ago
thank you! Took me a few revisions to get to something that felt "skeuomorphic" enough to read as "bag", but didn't get in the way of interaction. I'm glad you like it!
1
reply
[–]
datagoblin.bsky.social
•
92 days ago
damn I wish bluesky didn't straight up eat half my frames 💀
here's this same post on mastodon if anyone wants to see how smooth it used to look like:
https://mastodon.gamedev.place/@datagoblin/114076910692283473
5
reply
Posting Rules
Be respectful to others
No spam or self-promotion
Stay on topic
Follow Bluesky's terms of service
×
Reply
Post Reply
Comments
here's this same post on mastodon if anyone wants to see how smooth it used to look like:
https://mastodon.gamedev.place/@datagoblin/114076910692283473