If I recall correctly, don't hidden (eye closed) scenes still render in the background? I may be remembering this wrong, but I thought that's why some people use a separate scene as well as just having a way to have a fast transition between in-game, brb, ending stream.
It might be worth seeing the difference between scenes just while recording and how it affects things. Maybe using process of elimination to make separate scenes to narrow down if a specific source is doing it.
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