hey, just played the demo.
i gotta ask, you did the soundtrack? it's so good. so Quake.
also, you nailed the movement. still needs some polish and the enemies are a bit too annoying with their fast fire rate but so far i'm happy to see a quake 1 inspired game
yes. those enemies shoot pretty fast, we could argue that i'm not that good at fps but it's my speciallity tbh and i had struggle a little with that fast fire rate haha (played on hard btw)
oh I see. yeah they shoot pretty fast.
Not sure if I want to tone it down tbh. balancing is a tricky topic.
Here is a tip: you can shoot a wall close to one, it will tumble down, then a hit with the axe will oneshot it.
you can also throw the axe, that will oneshot everything (but destroys axe)
Comments
i gotta ask, you did the soundtrack? it's so good. so Quake.
also, you nailed the movement. still needs some polish and the enemies are a bit too annoying with their fast fire rate but so far i'm happy to see a quake 1 inspired game
I'm glad you like it! :)
No, I do most stuff for the game but the music in the demo was made by Sjellos from Silentsphere Studios!
https://bsky.app/profile/silentsphere.bsky.social
Glad you like the movement!
By fast fire rate you mean when those guys with the glowy heads do two shots in succession?
Not sure if I want to tone it down tbh. balancing is a tricky topic.
Here is a tip: you can shoot a wall close to one, it will tumble down, then a hit with the axe will oneshot it.
you can also throw the axe, that will oneshot everything (but destroys axe)