Happy #SkeletonCrew Day!
Who wants to hear some facts about the visual effects techniques ILM uses to bring our beloved Neel to life? Along the way, we’re gonna debunk clickbait junk headlines like this. ⬇️
#NeelNation
#StarWars
A 🧵.
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Who wants to hear some facts about the visual effects techniques ILM uses to bring our beloved Neel to life? Along the way, we’re gonna debunk clickbait junk headlines like this. ⬇️
#NeelNation
#StarWars
A 🧵.
(Cont.)
Comments
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“His arm is CG. So we can do some more delicate kind of gestures with his fingers and hands. He's asking to get paid. So, he's like, ‘give me some money!”
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(I NEVER would have guessed this!)
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“In the end, we didn't use the facial capture. We got some great reference from it. But the animators keyframed the Neel facial performances for the shots that we augmented.”
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In this shot from episode one, for example, Kelly says Neel’s head is 100% digital.
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“Everyone fell in love with how the practical puppet face works. It's very charming, and it's an incredible, practical puppet. And the puppeteer is amazing.”
#NeelNation
#SkeletonCrew
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“Neel's head was built by Legacy as a fully animatronic puppet and was meant to do a lot of the heavy lifting of the performance.”
#NeelNation
#SkeletonCrew
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First, several practical heads were created by the creative geniuses at Legacy Effects.
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So, how was Neel created?
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To start: on #SkeletonCrew, it’s true the approach and philosophy was “practical whenever possible” for sets, ships, props, etc.
But even the best practical techniques sometimes have slight creative limits.
#NeelNation
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