That every AAA game announcement is followed by a "don't put politics in my game" bullshit still is honestly disheartening.
We're stuck. Rehashing. Repeating.
A game is what the developers want it to be.
Your only choice is to play it or don't.
We're stuck. Rehashing. Repeating.
A game is what the developers want it to be.
Your only choice is to play it or don't.
Comments
Just don't romance that character, fucking donkey
Because it make them feel uncomfortable being told, in their downtime, that being hateful is wrong.
Kindness to the right people (rich, white, male, all three)
Choice as long as it's the right choice (fetuses over children, cishet, guns rights over kid safety)
Freedom to do the right thing (live, love and hate like it's the mid 20th century)
Gaming is the most lucrative entertainment industry, and yet, we still consider it an art form. No doubt some of it (if not most) is made for profit. If it IS an art form still(I think some is), art is political. it is what it is 🤷♀️
Should we entertain even chess has political roots?
why have so many games failed this year with putting their politics front, left and center over actual gameplay like Veilguard?
i think you're forgetting you're selling a product.
But I assure you, games are not products. Games are expression of art made by humans over the course of years.
i realize that its art and people work on it, but there are jobs tied to this to work out.
They ain’t real gamers, they just Skinner box addicts who want the dopamine now. Baby want gratification now!
They should go outside and smack sticks on the ground.
The problem is that corporate gaming giants care more about their corporate politics than actually making a good game.
Mocking people that art is escapism. It never really was. It's just entertainment.
I invite these folks to make a game—it'll be political if it ships.
A fear of the political is a fear of being transformed by ideas beyond them. Change can be good.