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toastablestrudel.bsky.social
•
2 days ago
https://forums.armory3d.org/t/building-armorpaint-on-linux-automatic-script/3251
found this thing
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[–]
toastablestrudel.bsky.social
•
2 days ago
waitt thats outdated
try this?
https://github.com/armory3d/armortools/tree/main/armorpaint
has instructions somewhere
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serenemango.bsky.social
•
2 days ago
I'm not sure if I'm missing something on the instructions...?
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toastablestrudel.bsky.social
•
1 day ago
did ya ever get it figured out?
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serenemango.bsky.social
•
1 day ago
Either I'm too much of a noob when it comes to compiling software or the guide is too ambiguous.
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toastablestrudel.bsky.social
•
1 day ago
it says something about needing clang
and dependencies so
sudo apt install make clang libxinerama-dev libxrandr-dev libasound2-dev libxi-dev mesa-common-dev libgl-dev libxcursor-dev libvulkan-dev libgtk-3-dev libudev-dev
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toastablestrudel.bsky.social
•
1 day ago
and THEN you do
node armorcore/make -g opengl
cd armorcore
node Kinc/make.js -g opengl --compiler clang --compile
cd Deployment
strip ArmorPaint
./ArmorPaint ../../build/krom
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try this? https://github.com/armory3d/armortools/tree/main/armorpaint has instructions somewhere
and dependencies so
sudo apt install make clang libxinerama-dev libxrandr-dev libasound2-dev libxi-dev mesa-common-dev libgl-dev libxcursor-dev libvulkan-dev libgtk-3-dev libudev-dev
node armorcore/make -g opengl
cd armorcore
node Kinc/make.js -g opengl --compiler clang --compile
cd Deployment
strip ArmorPaint
./ArmorPaint ../../build/krom