Fair point, but in terms of software ill have to disagree. There is tons of creative arts software on the app store and on the web compatible for mac! and the price is comparable to a good pc once you go past 2-3k USD
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from a creative perspective, it's probably alr. but from a student's perspective, there are apps we need to learn which simply aren't available in macOS, 3ds max being one. also forgot to mention, 3d apps' reliance on cuda cores makes it nearly essential to have an nvidia GPU, that kinda seals it.
c4d leans more towards the vfx pipeline, we're learning game art so autodesk maya is being used. if i even buy an apple device, it'll probably be a macbook, for programming purposes. cannot replace my pc with one.
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