Hey hey! So this is what I've been up to lately! Been working on fixing up a model I made a long while ago in Blender, and I think it's coming along pretty well! Did a ton of weight painting to get his stuff just right, and repainted him to get a better idea of the look I want for him as well.
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I need to learn how to texture paint properly, with unwrapping and UV mapping so I can learn to make normals.
I also need to fix up some verticies still, as well as make edits and add-ons once I nail down the design I want.