felt omfg, for my experience they're either way too long (or just stream archives), or i can't properly see the ui in the video because the texts is too small
like not only do i gotta keep pausing, but i also gotta use the magnifier to figure out where the cursor is going on the ui
For me what helped was learning how to pose already made models to learn the UI because its easier and still gives you a satisfying end product, then try modeling after being familiar with it.
I remember there was a how to make fnaf renders tutorial I followed when I first tried blender.
Not gonna lie I was luke that once and now I can make a character, tho I am still having a hard time with making the hair, her hair reminds me of the fill foam in a can xD
Be very careful with the order of operations... I parented my armature to my mesh instead of the other way round and it took me over a month to figure out why nothing was deformable
Ughh I feel this deep in my CORE- I was so relieved when I found out I can change the UI to Maya settings... But that does cause some confusion when I'm following along with a tutorial.
Do you have to rewatch most videos, pause or return to a certain scene and get frustrated when it doesn't work like in the tutorial? Or is this just me? 😵💫
I can watch about 3-4 tutorials on something I'm trying to learn before my brain gets itchy and angry and I have to lie down. Blender is surely what it'd do to my poor noggin trying to learn it.
OOGH this is such a pet peeve of mine >__<'''
It's like they expect us to know these things already,
but good lord, if we already understood what the keyboard shortcuts do, I think we wouldn't need a BEGINNER tutorial, now, would we? 🫠
I always point people to this vid, it's mostly just a guy explaining shortcuts and the different sections are labelled according to which one he's currently talking about. https://www.youtube.com/watch?v=RG8qK5zPqgM&t=7s
jsjsjs i felt the same when i started
i found a really beginer friendly one on how to do a low poly character from 0 to rigging and now i understand better the program
even if i only started using it like a week ago
LMAO!!! I know the feeling. I get the same when trying to learn Da Vinci Resolve and Reaper. Great programs. Just not something that is easy to pick up like Vegas and Sound Forge.
Comments
like not only do i gotta keep pausing, but i also gotta use the magnifier to figure out where the cursor is going on the ui
I remember there was a how to make fnaf renders tutorial I followed when I first tried blender.
I'm almost certain it was this, hopefully this helps!
I really thought I would nail making low poly characters like Mouthwash but dang even a simple task is complicated!
*Proceeds to cut to the finished model without explaining how we got there*
(and one for texture painting)
https://youtu.be/DXGkee_BWHo?si=ZR2NDMhvnS99daDl
Pretty accurate.
fasdjfklasdjgfajsgl;asdkjfas
And I've seen a lot of different tutorials for a lot of different programs but Blender gets the most that are like that....
Links in his description, genuinely dope tutorials, highly recommend!
It's like they expect us to know these things already,
but good lord, if we already understood what the keyboard shortcuts do, I think we wouldn't need a BEGINNER tutorial, now, would we? 🫠
i found a really beginer friendly one on how to do a low poly character from 0 to rigging and now i understand better the program
even if i only started using it like a week ago
S - Scale
R - Rotate
Press X Y or Z to lock the above in that direction and shift press to only exclude that axis
E -Extrude
I -Inset
M - Merge
X - Xelete
K - Knife
P - (s)Plit
J - Join (you have to select at least two verts in vert mode)
https://youtu.be/q6nh5sktCnI?si=rngMV_kKTFvKMBY3