Another great framework for solving gameplay bloat quickly:
Cut all you think is core to the class
Play only with the fluff skills
Count how often they actually help
Calculate how much power they need to be actually useful
Many of those skills add less fun than you think.
Cut all you think is core to the class
Play only with the fluff skills
Count how often they actually help
Calculate how much power they need to be actually useful
Many of those skills add less fun than you think.
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