Err... no. I'm talking about cancelled projects that fans will never see or probably ever know even existed, let alone love. Aborted dreams. Only the team members involved will know what could-have-been, and it's not the kind of pain fans can share in.
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As a fan, if there is a game in development that David Gaider himself mourns its loss and talks about the creative energies he put it into it, that means the world is deprived of "what could have been". It's a lost legacy.
Sorry if I'm fluffing your ego, man. 🤣
Do you remember Warcraft Adventures Lord of the Clans or Starcraft Ghost? I do.
But projects that never saw the light of day, never to be announced? You're right.