if two people in last are swapping places as the timer is about to go off, it'll go into overtime; it's a brief window that lets people potentially catch up
At the current moment, maps that defined under sprint/section tracks do not work with this mod, as it requires things to be exposed to lua that aren't at the moment.
Comments
hopefully this time it is easier to tell what makes it go active lol
if two people in last are swapping places as the timer is about to go off, it'll go into overtime; it's a brief window that lets people potentially catch up
How will this mod work on a track that has an ending?
(example: City Escape)
Will it teleport him to the beginning?