Death’s Door
✅ Clever exploration and environmental storytelling
✅ Beautiful soundtrack
✅ Tight, responsive combat
✅ Stunning art and atmospheric world design
✅ Nice balance between puzzling and combat
✅ Great pacing
✅ Performs well on Switch
❌ Lack of map, navigation can be frustrating
8.5/10
✅ Clever exploration and environmental storytelling
✅ Beautiful soundtrack
✅ Tight, responsive combat
✅ Stunning art and atmospheric world design
✅ Nice balance between puzzling and combat
✅ Great pacing
✅ Performs well on Switch
❌ Lack of map, navigation can be frustrating
8.5/10
Comments
I'm cool with the concept of the tablets for the true ending, but it's all a bit much. I really wanted to fight that *dude*.
I only did them for the fight as well.
And the fight was good
Also that final boss 🥲
I'm sure the lack of map was very much intentional, but I think it does more harm than it does good as an element of design. I got lost so freakin much LOL.. lots of rolling.
Though I thought it was a bit unfocused, I definitely recommend it, especially to Zelda fans.
(I’d say it was moderately difficult, definitely manageable following Hollow Knight. 😅)