I like comps but a big problem I find in wow/FFXIV is that all roles scale with group size except tanks. No matter if you're a 10 man or 30 man, only 2 tank spots were needed. I think this contributes to the tank/healer shortage with pugs
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Agree a lot with this, but I always saw this as a missed opportunity in many raids, as some of the more fun encounters were the ones which allowed for more tanks, splitting group etc.
Somewhere along the way we/WoW decided that changing raid makeup every boss was bad, so two tanks and tank swaps became the standard. I thought having 4 tanks sometimes was cool. Also easier in larger groups of course
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What’s your thoughts on bruisers or niche tanks? Feels like much of raid tanking focuses on MT and tank swapping for example.