Oh wow, yeah, I remember playing that on one of the translucent fruit colored iMacs. I don't think I ever got past the first level, or maybe I only had a demo... I know we had a bunch of demo discs that came bundled in with a magazine my dad subscribed to
I know it hurts, but you gotta draw a relative line somewhere. Retronauts goes by 10 or more years ago. That means newer stuff continually falls over that cliff becoming retro… maybe you’re looking for more of a “golden age / silver age” type distinction?
I have an idea for a reality TV show. Drop people in a completely retro environment filled with actors trained to talk and work in such a time. Have the contestants pretend like they belong there and see if the other players can differentiate them from the actors.
So for example. Drop a few twenty something year olds unexpectedly into a 1975 office and have them try to pretend like they belong there. It would be great to see them try to do jobs without computers, with rotary dial phones and manual transmission vehicles. For me all that would be second nature.
I guess it’s how the brain works. 1998 is as clear in my mind as yesterday. It feels like yesterday. I have to go back to the early 80s for it to feel like a long time ago. I pick up tech from early 90s and simply use it. Thoughtlessly. Heck I can use a typewriter without a second thought. I’m old.
I was obsessed with this as a kid, but I never OWNED a mac growing up, this was a game that consumed my thoughts but could only play it on maybe two computers at school and at an uncles house.
If my Grandpa's imac still worked, I would still play it on there.
(Honestly not sure what else is on the computer, I only used it when I wanted to play Nanosaur...)
Yes ... During a school merger, they brought us into another school's computer lab, where this was one of the games they had installed. I remember getting to play it for five or so minutes.
When I was in high school they had one computer. The math department head had it. It was an Apple IIc. Only one in the building. 128k of RAM! Twice as much as the commodore. And 32 times as much as the Timex kit computer I built! I wrote my first game in 1979 in basic. Stored on cassette.
I wrote a space invaders like clone. Took forever. A basic interpreter was the operating system on a chip so it was not part of the ram. So I had 4 k for the program and the data. Actually plenty for a simple game with monochrome and very few pixels per object.
Nice! The first school I ever attended had only one computer in it as well. It was also a school that had every grade in one classroom as it was a tiny thing in the country. I remember playing Oregon Trail on their Apple II. I also remember getting a chance to use the first PC mouse, temporarily.
My school mostly had Mac's and one room with iMac's, they all had this installed, we only got to play it at the end of a lesson so I'd be only able to get one egg before the bell went, the other computer rooms had Bolo installed so we'd all be playing that instead after we were done.
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(Honestly not sure what else is on the computer, I only used it when I wanted to play Nanosaur...)