ok so i just happened to stumble upon your account and i figured why not check and see if you're a roblox creator because of your name. lo and behold you're the creator of one of my most memorable games on the platform.
Anyway to update on the programming situation I have given myself a deadline and then afterwards discovered more issues i need to fix that may not meet the deadline and i am now stressed an unhappy and this is why i do not do deadlines
it's fine if you can't work to a deadline in my opinion, especially since we know a lot is going to be packed in this update and so much that's going to improve. Rest assured we (I hope I speak for everyone else too) will be happy if you don't burn yourself out
Dont do major big goals to set if you wanna complete something. Set smaller goals and dealines for that. Lets say I want to start deving feature x and complete it on y, i want to then developing on feature z and complete it on r. Setting smaller more managable helps alot better than big deadlines.
that reminds me of that one computer sci project i had where we made a game in java (well 4, one per quarter) and one time i made a 2d platformer and discovered so many bugs that i did not expect like bumping into the roof makes you phase up (cuz i made that so the char doesnt phase thru the ground)
Comments
ITS SERIOUSLY AT THAT LEVEL FOR REAL
Sometimes you cannot just complete it in time.
enjoy your birthday instead :))
its not a rush
It’s unfortunate but whatever. Would wanna release something working later rather than something buggy ‘on schedule’
Have a nice day/evening.
Also, i do agree with what you said in the last sentence even though i'm not a developer nor a coding scripter.