As a GM, I try to avoid status effects that remove character turns. If it limits the options (i.e. fewer actions or less movement), those are fair game, but I want players to have at least something they can do each turn.
Any other GMs feel this way? Any TTRPG players care either way?
Any other GMs feel this way? Any TTRPG players care either way?
Comments
I've been on the wrong end of turn skipping and it sucks!