I recently saw a complaint that Stars Die being a narrative game shouldn't punish you for falling from high places by forcing the time to move forward while you're unconscious and potentially missing timed events. I find this funny for two reasons:
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1. The system is so lenient I'm sure most players don't even know it exists.
2. It doesn't actually do anything. It shows a message that time moved forward but it's a complete lie, it just teleports you back to the base, I only wanted to discourage you from falling off.
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2. It doesn't actually do anything. It shows a message that time moved forward but it's a complete lie, it just teleports you back to the base, I only wanted to discourage you from falling off.